Saturday, September 14, 2019

Starting with Scratch

It has been a great first rotation in the lab! So much amazing making and learning is happening, and I will write about it all in due course over the next several weeks as new classes pass through the lab.

I want to start with the third graders for this post. Third grade begins each year by being introduced to the Scratch programming language and the associated online community. Students do finish their second grade year at Sinclair with a taster course in Scratch, but this is their first exposure to how the upper grades in the lab function.

We start with a lesson on proper digital etiquette with some videos and class discussions. The students learn about their digital footprints, and how to leave appropriate comments. Cyberbullying is also discussed. Students take notes in their journals to use later when they plan their final projects.

Before students are presented with their Scratch login credentials, we do a brief tour of the online community. We go over how to share and unshare projects, how to complete the project page, how to leave comments, and how to report bad behavior. That done, the students login an have some time to explore and create in their accounts. Over the course of the unit, I do give some direct instruction on how to use certain coding structures, but I also provide the students time to experiment. Problem solving is part of the learning process so rather than just tell students how to do everything, I am more likely to ask them guiding questions to help them move in the right direction.

Students worked independently or with a partner to plan a project that would share at least 2 dos and 2 don'ts of digital etiquette and online behavior. They made organizers in their journals showing the behaviors and the reasons why that behavior is acceptable or not. They also sketched the look of their project and the sprites they intended to use. Students had several days to work on the creation of their projects. I met with each individual/group to discuss their progress and offer feedback. As students finished their projects they learned how to add them to a class studio where their work could be viewed about the whole class. I left comments for each project and students practiced their digital etiquette by leaving helpful comments for each other.

This is is one of my favorite units each year just because of the unalloyed excitement of the students. Those who have been at Sinclair for a while have visited the lab to see projects created by older students using Scratch. This unit makes them feel like "the big kids" and they are overjoyed about it. For me, I am most excited about the endless array of possibilities Scratch opens up for the students. Scratch Jr. is wonderful tool, but Scratch has a far greater number of programming tools with which students can create. They can compose music, draw pictures, connect with hardware, and work with data structures like variables and lists. I cannot wait to see what these students will create this year as their skills grow!

Here's the studio where all of the projects are posted.